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NOWOROCZNE STARCIA
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TULLARIS666
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Dołączył: 21 Lip 2014
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PostWysłany: Wto 16:47, 13 Sty 2015    Temat postu: NOWOROCZNE STARCIA

NOWOROCZNE STARCIA

Miejsce: Klub 15 Brygady Zmechanizowanej w Giżycku, ul. Mazurska 4
[link widoczny dla zalogowanych]
Termin: 31.01.2015

Format:2400 ( jak nastąpią zmiany do 3 dni przed terminem odbycia się turnieju będziemy grać na najnowsze euro ,jeżeli nie to gramy na uściślenia poniżej ustalone )

Bitwy: 3 x tak jak poniżej opisane

Wjazd: 15 zł
Catering: jak się wyrobię to będzie Wink
Nagrody: TOP 3
Sędzia: będzie
Stoły:72x48, tereny po obrysie


Format:2400 euro draft nr 1

1 bitwa battleline/bój spotkaniowy ( wybór za porozumieniem obu graczy )

2 bitwa battleline + 4 znaczniki na każdej ćwiartce stołu
( za każdy zajęty znacznik 2K6 x 10 MP do klasyfikacji generalnej )

3 bitwa battleline + magiczne tereny

Będzie 5 blatów a na każdym z nich po 2 magiczne tereny

I. Pradawne miasto ( KRASNOLUDZKI BROWAR ,WIEŻA CZARODZIEJA )
II. Nehekharyjska Pustynia (NEHEKHARYJSKI SFINKS ,KHEMERYJSKIE RUCHOME PIASKI )
III. Potępione Pustkowia ( NAWIEDZONY DWÓR ,DÓŁ CMENTARNY )
IV. Magiczna Knieja ( ZAGRZYBIONY LAS ,DZIKA KNIEJA )
V. Mgliste Szczyty ( KAMIEŃ ZGUBY ,STUDNIA PRZEZNACZENIA )
ROZKŁAD JAZDY:

Sobota
7.30-08.30 zapisy
8.30-12.00 - 1 bitwa
12.00-15.30 - 2 bitwa
15.30-19.00 - 3 bitwa

Zgłoszenia :

Nie wysyłamy rozpisek , ale trzeba udostępnić wydrukowaną do wglądu przeciwnej stronie . Za znalezienie jakiegoś wałka będzie kara -5 dużych punktów za każdy wykryty wałek


1 Cichy
2 Lenczek
3 Lahir
4 Rob
5 Madmax
6 Szczur
7 Rudobrody79
8 Miras
9 Ted
10 Kamel
11

Rules changes
Up to 2 Characters in a unit can get a 2+ "Look Out, Sir!" against Dwellers Below, Final Transmutation and Dreaded 13th. Normal requirements for Look Out, Sir! apply.

BSBs can take all the equipment their unit type has access to as if they weren't BSBs.

Units fleeing at the end of the game and/or below 25% of starting models yield 50% of their VPs.

Simple Line of Site will be used instead of True Line of Sight as defined below:

Terrain pieces are divided into ones that:
- Block LoS: Hills, Buildings and impassable terrain.
- Don't block LoS: all other terrain.

Unit is considered to be in hard cover when:
- Majority of unit's footprint is obscured from shooter's Line of Sight by one or more Interfering Unit(s) or LOS blocking terrain(s), as described on page 41 BRB
- Unit is garrisoning a Building, as described on page 127 BRB
- Majority of unit's front rank is defending an obstacle, as described on page 122 BRB and ETC FAQ 8.4. If the unit is being shot from the flank or the rear, treat the corresponding file or the last rank, respectively, as the front rank
- Majority of unit's footprint is in Ruins

Unit is considered to be in soft cover when:
- Majority of unit's footprint is in or behind woods, as described on page 119 BRB

Models shooting from hills or buildings don't get the hard cover penalty for shooting through interfering units, unless interfering the unit is also on hill.

Units with majority of its models on hill do not receive hard cover for being shot at through interfering units, unless that part of the units which interferes is also on hill. Units with majority of its models on hill do not receive hard cover for being partially obscured from the shooter's LoS by the same hill they are on

Large Targets can't claim cover for obstacles, ruins and interfering units, unless interfering unit is also a Large Target. Large Targets which shoot don't suffer any penalties for interfering units, unless interfering unit is also a Large Target.


Magic Restrictions

A maximum of 2 dice may be added to the power pool

A 5 Dice Casting Cap will be in effect for all spells

Lore of Death spells will have a 4 dice casting cap in effect

The Lore of Shadow spell Mindrazor will have a 4 dice casting cap in effect

The Lore of Hashut spell AshStorm will have a 4 dice casting cap in effect

Lore of undeath will be available to all wizards as follows :
4 dice casting cap
No ethereal units may be raised
Raised units give up victory points

Scenarios
The following four scenarios will be used with the 20-0 scoring system as described below:-

1: Battle line (normal game)

2: Meeting engagement (no reserve rolls, all units deploy on the board as normal)

3: Blood and glory - 150 vp's for first player break opponent, further 300 vp's if that player remains unbroken. (If all remaining fortitude is in one unit, the army is broken).

4: King of the hill - the player that holds the center point of the table at the end of turn 6 receives an additional 300 vp's - to hold this a unit must have fortitude (excluding bsb and General).

Before a game both players secretly pick which scenario they want to play,

Player A then rolls a d6
Roll of 1-2 - the game is played using the scenario player A chose
Roll of 3-4 - the game is played using the scenario player B chose
Roll of 5-6 - the game is played using the battle line scenario
(Note players may select battleline as their choice)

Army Building Restrictions
All the Army building restrictions are applied only during the creation of the roster, and may be ignored during the game (for example, by joining characters to units or creating new units).

The army lists allowed are those from any of the currently published GW Army Books, and The Legion of Azgorh from Tamurkhan.

Undead Legions, the Legions of Chaos and any other End Times army lists are not allowed.

Special or Named Characters that appear in army books are allowed - this excludes all characters that appear in End Times books. Special Charachter composition will be added to this pack

Fozzrik’s Folding Fortress may not be taken.

Units cannot be more than 450 points at the point of roster creation. This does not apply to characters.

All army sizes are 2400 points unless stated otherwise in race specific composition below.

Armies must be constructed on the following basis (in addition to any specific conditions imposed by their army book)

Army Building Restrictions

General Restrictions

All the Army building restrictions are applied only during the creation of the roster, and may be ignored during the game (for example, by joining characters to units or creating new units).
The army lists allowed are those from any of the currently published GW Army Books, and
The Legion of Azgorh from Tamurkhan.

Undead Legions, the Legions of Chaos and any other End Times army lists are not allowed.

Special or Named Characters that appear in army books are allowed ­ this excludes all
characters that appear in End Times books and /or battlescrolls or that initially appeared in
White Dwarf but were then included in End Times Books.

Fozzrik’s Folding Fortress may not be taken.

Units cannot be more than 450 points at the point of roster creation. This does not apply to
characters.
All army sizes are 2400 points unless stated otherwise in race specific composition below.
Armies must be constructed on the following basis (in addition to any specific conditions
imposed by their army book)

● Minimum of 3 units
● Minimum of 1 character that can be the army general
● Maximum of 50% of points spent on lords
● Maximum of 50% of points spent on heroes
● Minimum of 25% of points spent on core units
● Maximum of 50% of points spent on special units
● Maximum of 25% of points spent on rare choices

A team consists of 8 players, each of which with an army from a different army list.

A wizard generating spells from lore of death and the Standard of Discipline are mutually
exclusive in any army list at the start of the game (I.e. It is permissible to summon a character
on lore of death using the lore of Undeath if you have a standard of discipline already in the
list)

Generic pool choicesThe following pool choices apply to all armies with the exception of Orcs and Tomb Kings(as
they have no pools)
● If the total points spent on all lords and heroes is greater than 50% of the armies
points ­ 1 pool choice
● If the total points spent on all lords and heroes is greater than 60% of the armies
points ­ 1 further pool choice

Beastmen
Maximum unit size at roster creation excluding characters is increased to 550 points.
May take Blight Kings of Nurgle from Warhammer End Times ­ Glotkin
May select up to 5 choices from the pool below:
● Extra 75 points ­ 1 choices (up to +300 points maximum),
● May take marks for all units that can do it in Glotkin book ­ 1 choice
● Slugtongue ­ 1 choice
Note that the Marks of Tzeentch, Nurgle and Slaanesh DO NOT allow wizards access to the
corresponding lore from the Warriors of Chaos Book. Wizards with a mark have access to the
same lores of magic as unmarked beastmen wizards (Shadow, Beasts, Death, Beastmen)
May take any beastmen special characters.

Bretonnia
May select up to 2 choices from the pool below:
● Extra 100 points ­ 1 choices (up to +100 points maximum),
● The Green Knight ­ 1 choice
May take any Brettonian special characters.

Chaos Dwarves
May select up to 5 choices from the pool below:
● Each character using the Lore of Death – 1 choice
● Each HellCannon ­ 1 choice (3 choices with lore of death)
● K'daai Destroyer – 2 choices
● Each DeathShrieker, Magma Cannon, Dreadquake Mortar or Iron Demon – 1 choice
● Each 2(or part thereof) hobgoblin khans after the first 2 ­ 1 choice
● Chalice of Blood and Darkness (may be used only before casting a spell) ­ 1 choice
May take any Chaos Dwarf special characters.

Dark Elves
May select up to 5 choices from the pool below:
● Each character using the Lore of Death – 2 choices
● Each 5(or part of 5) Doomfire Warlock models – 1 choice
● Each mounted dreadlord or master – 1 choice
● One or more repeater bolt throwers– 1 choice
● Each unit of dark riders after the second ­ 1 choice
● Crown of Command – 1 choice
● More than 80 shots from repeater crossbows per turn (Repeater bolt throwers count as
6 shots) ­ 2 choices
● Morathi ­ 4 choices (Lore of Death choice is included)
● Malekith ­ 2 Choices (3 choices if mounted)
May take any Dark Elf special characters.

Demons of Chaos
May take Blight Kings of Nurgle from Warhammer End Times ­ Glotkin­ these models are not
demonic and therefore may not be joined by any model with the demonic special rule. If the
general and / or BSB have the mark of Nurgle they may benefit from them.
May take Exalted Flamers
May select up to 4 choices from the pool below:
● Lore of Death present in the army – 2 choices (irrespective of the number of users of
the lore of death)
● First Skull Cannon – 1 choice
● Second Skull Cannon – 3 choices
● Each Greater demon(Including Skarbrand, Ku’gath) – 1 choice
● Each unit of Pink Horrors after the second – 1 choice
● Each unit of Plague Flies – 1 choice
● Up to 2/6/10 beasts of nurgle in the army ­ 1/2/3 choices
● Kairos Fateweaver ­ 4 choices (includes the cost of lore of death)
● Epidemius ­ 1 choice + 1 choice per unit (excluding Heralds of Nurgle ) of demons of
nurgle.
May take any Demons of Chaos special characters.

Dwarves
May select up to 5 choices from the pool below:● Each Cannon, Organ gun, Grudge Thrower or Flame cannon ­ 1 choice each
● Each 2 (or part thereof) gyrocopters after the first ­ 1 choice
● Grimm Burloksson ­ 1 choice
May take any Dwarf special characters.

Empire
May select up to 5 choices from the pool below:
● Steam Tank – 1 choice
● Second Steam Tank – 4 choices
● Crown of Command, Standard of Discipline, War altar, Great Cannon – 1 choice each
● Third Great Cannon – 1 additional choice
● 3 or more wizards using the Lore of Light ­ 1 choice
● Each unit of 4 or less Demi­Griffons – 1 choice
● Each unit of 5 or more Demi­Griffons – 2 choices
● Balthasar Gelt ­ 1 choice
● Karl Franz ­ 1 choice
May take any Empire special characters.

High Elves
May select up to 5 choices from the pool below
● Banner of the World Dragon ­ 3 choices
● Each frostheart Phoenix ­ 1 choice
● 3 or more mounted characters ­ 1 choice
● 1 or more characters generating spells from lore of death ­ 1 choice
● 1 or more bolt throwers ­ 1 choice
● Each flying strength 6 or greater large target after the second ­ 2 choices
● Teclis ­ 5 choices (Lore of Death if taken is included in this cost)
● Alarielle ­ 2 choices
● Banner of Averlorn ­ 1 choice
May take any High Elf special characters.

Lizardmen
May select up to 5 choices from the pool below:
● Slann Mage Priest – 1 choice
● Discipline of Harmonic Convergence – 1 choice● Slann Mage Priest taking the Lore of Death – 1 choice (Slann Mage Priests with the
Wandering Deliberations do not count towards this)
● Each cold­one mounted saurus character after the first – 2 choices
● Each flying unit/character after the third – 1 choice
● Each unit of core skirmishers after the third ­ 1 choice
● Each skink cohort after the third ­ 1 choice
● Lord Kroak ­ 2 choices (includes 1 for being a Slann Mage Priest)
● Tetto’Eko ­ 3 choices
May take any Lizardmen special characters

Orcs and Goblins
Army size is increased to 2500 points
May take any Orcs and Goblins Special Characters

Ogres
May select up to 5 choices from the pool below:
● Ironblaster ­ 1 choice (second 4 choices)
● Hellheart ­ 2 choices
● Crown of command ­ 2 choices
● Runemaw ­ 1 choice
● 1 or more Slaughtermasters in the army including Skragg ­ 1 choices
● Each unit of gnoblars after the third ­ 1 choice
May take any Ogres Special Characters

Skaven
Slave units can be a maximum of 60 models.
May select up to 5 choices from the pool below:
● Each Warp­lightning Cannon ­ 1 choice
● Each doomwheel ­­ 1 choice
● First Hellpit Abomination ­ 1 choice
● Second Hellpit Abomination ­ 2 choices.
● Stormbanner ­ 1 choice (2 choices with double hellpit Abomination)
● Each non wizard warplock Engineer after the first ­ 1 choice
● Each 40 slaves (or part thereof) over 120 slave models ­ 1 choice● Each 2 slave units(or part thereof) after the third ­ 1 choice
● 15 or more gutter runners ­ 1 choice
Note ­ The rumoured new Skaven end time units below will be allowed but may cost one or
more pool choices.
● Vermin Lords
● Armoured Rat Ogres
The rumoured new Vermin Lord will not be allowed as he is an End Times Special character
and is by the vote expressely forbidden.
May take any Skaven Special Characters

Tomb Kings
Army size is increased to 2700 points.
Maximum unit size at roster creation excluding characters is increased to 550 points.
Army does not crumble upon the death of the Hierophant
May include the following units from Warhammer End Times – Nagash
● Morghast Harbingers
● Morghast Archai
May add up to 3 power dice to the pool instead of 2 if an army does not include Arkhan
May take any Tomb Kings Special Characters

Vampire Counts
May include the following units from Warhammer End Times – Nagash
● Morghast Harbingers
● Morghast Archai
May select up to 5 choices from the pool below:
● Terrorgheist – 1 choice
● 2nd Terrorgheist – 3 choices
● Each character with Red Fury and/or Quickblood – 1 choice
● Each character using the Lore of Death ­ 1 choice
● Each ethereal character or unit – 1 choice
● Each unit of hexwraith after the 1st ­ 1 choice● Each banshee howl or terrorgheist death shriek after the first – 1 choice
● More than 10 crypt horrors in the army ­ 1 choice
● Each Direwolf and / or Fellbat unit after the fourth ­ 1 choice
● Count Mannfred ­ 2 choices (including death)
May take any Vampire Counts Special Characters

Warriors of Chaos
May take Blight Kings of Nurgle from Warhammer End Times – Glotkin
May select up to 5 choices from the pool below:
● Each character using the Lore of Death – 1 choice (2 choices if it is a deamon prince)
● Each Demon Prince after the first – 1 choice
● 2+ or better save on a Demon Prince ­ 1 choice
● Each Demon Prince with Mark of Nurgle – 1 choice
● Exalted hero mounted on a demonic mount – 1 choice
● Model with a 3+ ward save and the third eye of tzeentch ­ 2 choices
● HellCannon – 1 choice (2 with lore of death or tzeentch)
● 2nd HellCannon – 2 choices (3 with lore of death or tzeentch)
● Each Chimera – 1 choice
● Each unit of Skullcrushers after the first – 1 choice
● Each Core chariot after the second – 1 choice
● Each flying model after the second ­ 1 choice
● Archaon ­ 2 choices
● Galrauch ­ 1 choice
● Throgg ­ 3 choices
● Crown of Command ­ 1 choice
May take any Warriors of Chaos Special Characters

Wood Elves
All limits are about models, you can spread them anyway you like among units, unless
otherwise specified.
May select up to 5 choices from the pool below:
● Each character using the Lore of Death – 1 choice (3 choices if 6 or more sisters of the
thorn are present in an army)
● Each unit of Wild Riders after the first – 1 choice
● Each 10 Waywatchers (or part thereof) ­ 1 choice
● Each 15 models (or part thereof) equipped with trueflight arrows or hagbane arrows
after the first 15 models ­ 1 choice● Each Waystalker after the first – 1 choice
● Moonstone of the Hidden Ways – 2 choices (4 choices with lore of death)
● Sisters of Twilight ­ 2 choices
May take any Wood Elf Special Characters



Jeżeli liczba graczy będzie nieparzysta w pierwszej kolejności ma pauzę jeden z organizatorów . Każdy pauzujący dostaje 13 dużych punktów


Ostatnio zmieniony przez TULLARIS666 dnia Pon 17:20, 26 Sty 2015, w całości zmieniany 9 razy
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rob
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PostWysłany: Wto 18:30, 13 Sty 2015    Temat postu:

Zamierzam być
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lahire12
Weteran



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PostWysłany: Wto 20:36, 13 Sty 2015    Temat postu:

Melduję się Very Happy
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bela16
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PostWysłany: Wto 21:01, 13 Sty 2015    Temat postu:

Jak się uda zdobyć trochę wolnego czasu przed sesją, to postaram się być, ale nic nie obiecuje Smile
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madmax
Zbrojny



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PostWysłany: Wto 21:56, 13 Sty 2015    Temat postu:

Powinienem być.
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rudobrody79
Czempion



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PostWysłany: Wto 22:02, 13 Sty 2015    Temat postu:

u mnie podobnie...chciałbym pograć Exclamation
ale wszystko zależne jest od planu zajęć żony studiów Think
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Szczur
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PostWysłany: Śro 13:24, 14 Sty 2015    Temat postu:

Jak będzie z Olsztyna ekipa to chętnię sie zabiorę, trza się rozruszać Smile
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Miras
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PostWysłany: Śro 19:37, 14 Sty 2015    Temat postu:

Z chęcią przyjadę Smile
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rudobrody79
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PostWysłany: Czw 21:08, 15 Sty 2015    Temat postu:

baner turnieju zamieściłem na forum białostockim Idea
miejmy nadzieję, że frontowcy nas odwiedzą Smile
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TULLARIS666
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PostWysłany: Czw 23:09, 15 Sty 2015    Temat postu:

ok super
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PostWysłany: Pią 9:46, 16 Sty 2015    Temat postu:

To ktoś z Olsztyna się wybiera?
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Ted
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PostWysłany: Nie 9:56, 18 Sty 2015    Temat postu:

Dobra wstępnie się zgłoszę Smile
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kamel
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PostWysłany: Nie 15:46, 18 Sty 2015    Temat postu:

Szczur - Olsztyn się zgłasza, sam nie pojadę Wink

Oficjalnie:

Zgłaszam moje suche wióry - łatwe 20 punktów dla każdego Very Happy
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rudobrody79
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PostWysłany: Pon 20:36, 19 Sty 2015    Temat postu:

kamel napisał:
Szczur - Olsztyn się zgłasza, sam nie pojadę Wink

a co to za problem ? wsiadasz za 12zł w ekspres busa i jesteś a ostatni masz o 20 z giżycka...lepsze i tańsze niż pkp.

front odpisał, żebyśmy dołączyli do grupy na fejsie - Gry Bitewne Białystok, bo to forum to raczej martwe i administracyjnie uzywane Idea

podobno na fejsie w tej grupie jest teraz ok 80 osob z bialego i okolic
Misha dodaje,że wiecej tam odzewu moze byc niz tu.
Kto ma więc fb, niech wrzuca Exclamation
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kamel
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PostWysłany: Pon 21:07, 19 Sty 2015    Temat postu:

Nieprecyzyjnie się wyraziłem - ja oferuję transport Szczurowi. Ale dzięki za info, jak nikt więcej z Olsztyna się nie zgłosi to sam pojadę Wink

Ostatnio zmieniony przez kamel dnia Pon 21:08, 19 Sty 2015, w całości zmieniany 1 raz
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